Resident evil 3 remake playtime4/24/2023 ![]() This should have been two different games and more time should have been put into fleshing out Jill’s story. I primarily enjoy Resident Evil for its single-player narratives and it feels like Capcom is justifying the short length of the game with this multiplayer mode but the choice is strange to me. While the game comes with Resident Evil: Resistance, an asymmetrical 4 vs 1 multiplayer experience, I have no desire to play that. Resident Evil 3 Remake is not a bad game but it shouldn’t be full-priced. We get some of that in the notes around her apartment but overall, it is not enough to really scratch the itch. One thing I hoped would be expanded on was Jill’s history and thoughts following what she experienced in the first Resident Evil. It is hard to fall in love with a character when you only see them for maybe an hour of the game. This issue can also be attributed to the very short playtime. The segment almost felt shoehorned in and you don’t play as him long enough to really establish his character or an emotional connection with him. ![]() As much as I enjoyed Carlos and his now shaggier hair, I was frustrated that it wasn’t Jill exploring the Police Department. In addition to playing as Jill, the game also features a segment where you play as Carlos. This isn’t helped by the fact the campaign is only about 6 hours long. There is no first act and every moment feels like the climax of the story. From the get-go, Nemesis is breathing down your neck ready to rip you in half.Īnd because he is constantly chasing you through the first half of the game, the pacing feels too sped up, as if the game is being fast-forwarded. There is no chance to really explore the beautifully detailed streets of Raccoon City. For me personally, it became overwhelming and took away from the experience. Depending on what you like in Resident Evil games, that could be a positive or a negative. Nemesis is a frustrating villain because of his relentlessness. He also can jump in front of you, forces you dodge out of his grasp. He can chase you through safe rooms, he has a long-ranged attack that can grab you from afar. Nemesis is significantly scarier and more frustrating to deal with. A majority of the game you have to run, pushing down on the analog stick.Īnyone who played Resident Evil 2 will remember Mr. Jill picks up and shoots a lot more ammo than Leon or Claire ever did. Instead of puzzles and riddles, the focus of Resident Evil 3 Remake is the action. So much happens so soon it feels like you missed the introduction levels. Within the five minute mark, you are being chased by Nemesis and immediately gunning down zombies making the game feels like a Michael Bay action movie. From the start, Resident Evil 3 Remake throws you into the deep end. The major issue with the game is the pacing. The mechanics of the game are nearly flawless. The mechanic took a bit to get used but overall is a welcome addition.Īt the end of the day, my issues with Resident Evil 3 Remake are not with the mechanics. If you time a dodge perfectly, the game slows down offering you more time to run – which when Nemesis is chasing you, dodge becomes your best friend. ![]() Even still, the game offers a dodge mechanic and with the right timing, Jill can dodge zombies and Nemesis with ease. This is also a gripe I had with the previous remake. Focusing on headshots might grant you a chance for a critical hit but it doesn’t guarantee it. Similar to Resident Evil 2, headshots are not an instant kill. My only real issue with the combat is that the zombies are bullet sponges. While I did get lost a few times and struggled to understand the map, that is more a commentary on my horrible sense of direction than the game itself.Īdditionally, the shooting feels solid. Additionally, like previous games, the map highlights items that you either cannot currently access or missed making it easier to double-back to grab everything. It is easy to flip through documents, maps, and your inventory on the fly. The UI is fantastic because it is both clear and concise while not being overwhelming. The game borrows a lot of the mechanics from the previous remake and prior to that, Resident Evil 7: Biohazard.
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